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REAPER'S BRAWLOUT

Reaper's Brawlout ran from September 2020 - February 2021. During this time I was an avid player on Brawlhalla, accumulating around 600 hours in the matter of a few months. I had a lot of fun with the game and live streaming it to my community playing King of the Hill lobbies in which I would cast over the players if I myself was not playing. After playing the game for a while and reaching a rank considered above average, I thought I would attempt to take on online tournaments. 

When it came to competing and looking for these tournaments, most of these were being played on North American servers, meaning it was a challenge to play on a high ping. The only well known running tournament/ league for the European side of Brawlhalla other than the official tournaments, was called Brawl League which were only monthly.

At the start of Reaper's Brawlout, as everything, it started off quite slowly. As I was still only a college student with a part time job. It was hard to give incentives for players to participate in the first place. However thanks to support of my community we was able to gather enough numbers to run the early instalments of the tournament. 

From the start of running these tournaments I was able to network with fellow tournament organisers which further lead to connecting with Brawlhalla's community tournament managers in which they helped support my tournaments by funding the tournaments with cash prizes which they would take care about paying the players, as well as the tournaments being featured in the games Esports tab. After this the tournaments began to skyrocket in players, almost quadrupling in participants compared to the final tournament before being part of the community support program.

At the start of Reaper's Brawlout, as everything, it started off quite slowly. As I was still only a college student with a part time job. It was hard to give incentives for players to participate in the first place. However thanks to support of my community we was able to gather enough numbers to run the early instalments of the tournament. 

From the start of running these tournaments I was able to network with fellow tournament organisers which further lead to connecting with Brawlhalla's community tournament managers in which they helped support my tournaments by funding the tournaments with cash prizes which they would take care about paying the players, as well as the tournaments being featured in the games Esports tab. After this the tournaments began to skyrocket in players, almost quadrupling in participants compared to the final tournament before being part of the community support program.

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